Operational art in a multi-medium environment.
Operational art in a multi-medium environment.
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This monograph examines the conduct of war at the operational level in a multi-medium environment to determine what functions must be successfully accomplished in order to win. The monograph is based on the fact that warfare is currently conducted in at least six mediums: land, sea, air, psychological, space, and electro-optical. The first portion of the monograph develops the multimedium environment in which the operational art is conducted. It then uses the history of campaigns since 1940 to determine the attributes of warfare in the multi-medium environment. Those attributes are synergism, flexibility, precision, and elasticity. The separate theories of war that apply to each medium are then examined to find common functions that apply across all six mediums. The common functions of control, power projection, and power multiplication (CPM) are then combined to build a model for the application of operational art in a multi-medium environment. The second portion of the monograph examines the model developed by analyzing it in comparison to the Army's existing model. The current model is the Blueprint of the Battlefield, contained in TRADOC Pamphlet 11-9, Blueprint of the Battlefield. Analysis of the two models indicates that the CPM model provides the operational planner or commander with a more effective framework for the design and execution of campaigns or major operations in a multi-medium environment.
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