Book
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Game-based training effectiveness evaluation in an operational setting
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Title
Game-based training effectiveness evaluation in an operational setting
Authors
Subjects
United States. Army.
Military art and science--Computer simulation--Training.
Military art and science--Computer simulation--Simulation games.
Digital computer simulation.--Training.
Interactive computer systems--Simulation games.--Training.
Military education--Aids and devices--Training.
Military education--Aids and devices--Simulation games--Training.
Military education--Simulation games.
Military education--Sumulation methods.
Synthetic training devices--Simulation games.
Simulation.
Wargames.
Military art and science--Computer simulation--Training.
Military art and science--Computer simulation--Simulation games.
Digital computer simulation.--Training.
Interactive computer systems--Simulation games.--Training.
Military education--Aids and devices--Training.
Military education--Aids and devices--Simulation games--Training.
Military education--Simulation games.
Military education--Sumulation methods.
Synthetic training devices--Simulation games.
Simulation.
Wargames.
Language
English
Published
Alexandria, Va. : U.S. Army Research Institute for the Behavioral and Social Sciences, 2010.
Publication Desc
viii, 34 p. : ill. ;
Series
Dimensions
28 cm.